What costs credits
You’re only charged when you get something. Failed email and phone lookups refund
automatically, and a colleague search that can’t surface at least 2 stakeholders is
free. If your team’s balance is too low for an action, the app tells you before
anything is charged. Phone numbers and colleague searches are looked up live, so they
need a card on file; nothing is charged to the card, you still pay with credits.
Monthly credits
Pay as you go includes 10 welcome credits at signup, a one-time allotment. Paid plans grant credits every month:
Monthly credits roll over for up to two months’ worth, so a quiet month isn’t a
wasted one. Credits bought in packs never expire.
Credit packs
Buy extra credits from Settings → Credits. Every plan can buy packs, and paid plans pay less per pack:Checking your balance
Your team’s current balance is always visible in the app, and every charge and refund is logged so you can see where credits went.On a plan from before pay-as-you-go pricing, every unlock costs 1 credit and unused
credits roll over without a cap, until you switch plans.
Spending credits through the API or MCP server additionally
requires a spend cap on the credential - a safety ceiling for autonomous agents. See
free vs paid in the developer docs.